Aska Reltief The Knight Person |
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Combat stats |
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Strength: 4 |
Contn.: 2 |
Hybrid pseudostats |
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Might: 4 |
Power: 8 |
Noncombat skills |
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Interpers.: 0 |
Survival: 5 |
Other stats |
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HP: 21 |
Speed: 6 |
Size: Medium |
Race: Human |
Armor (e/m): 7/0 |
Fort. (e/m): 4/2 |
Items[]
Cloth armor Level 0 armor |
A set of very light clothes that provides supreme maneuverability. |
Armor |
Hooked Staff Level 0 weapon |
A wooden staff with an unpleasant looking hook on one end. |
Weapon ✦ Prowessed, two-handed |
+1 evasion against melee attacks |
Combat abilities[]
Combat Awareness Defence |
You remain always-vigilant for weakness. |
Passive ✦ Martial |
You may use Disarm as an attack of opportunity. |
Sabotage Utility |
You take full advantage of every opening in your opponents. |
At-will ✦ Martial |
Effect: You may choose to invoke the ability's Sabotage action. |
Abilities which have the Sabotage keyword but no associated roll should roll 3d6 to determine whether they "solidly hit". In this case, determination of combat advantage is made on the basis of the target of the Sabotage ability. |
Relentless Assault Attack |
You dispassionately tear into your foe. |
At-will ✦ Martial, Sabotage |
Effect: You may shift up to 1 tile as a free action prior to your attack. This movement does not provoke attacks of opportunity. |
Special: You may use your movement action between the shift and attack. |
Sabotage: Minor: You may attempt to disarm the foe. |
Guarded Stance Defense |
Your stance is guarded, always prepared for an attack. |
At-will ✦ Martial, Sabotage |
Effect: You may perform a disarm as an immediate interrupt the next time you are attacked until the end of your next turn. |
Sabotage: You may choose one tile adjacent either to you or your foe. The disarmed weapon(s) are dropped there. |
Battle Dance Utility |
You constantly dart around your enemies in combat, drawing their attention every which way. |
At-will ✦ Movement, Sabotage |
Effect: Move to any tile adjacent to target, ignoring movement impairing effects and attacks of opportunity. |
Sabotage: Gain 2 bonus evasion until the end of your next turn. |
Sudden Sabotage Utility |
You always keep a few surprises ready. |
Encounter ✦ Sabotage |
Effect: You trigger the Sabotage effect. This effect may cause Sabotage to occur multiple times. |
Sabotage: The ability refreshes at the beginning of your next turn. |
Hand-to-hand Evasiveness Defense |
You've accrued much experience fighting the unarmed. |
Passive ✦ Martial, Disarm |
Against unarmed opponents, disarm's effect is replaced by the following: You evade the next evadable attack made by the enemy against you. |