Bandit Foe |
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Combat stats |
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Strength: 4 |
Contn.: 2 |
Hybrid pseudostats |
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Might: 4 |
Power: 8 |
Noncombat skills |
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Interpers.: N/A |
Survival: N/A |
Other stats |
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HP: 21 |
Speed: 6 |
Size: 1 |
Race: Human |
Armor (e/m): 6/1 |
Fort. (e/m): 4/2 |
Bandits are common hooligans and roadside thugs. Groups of bandits often lie in wait along isolated but frequently traveled roadsides, where they ambush travelers in order to rob them of their valuables.
Behavior[]
Bandits prefer to stick close together, where they can use Concussive Blows, Beatdown, and Boot to the Face to knock a foe down and keep him on the ground. They will make use of their Shifty ability to facilitate surrounding one or more foes to ensure that Boot to the Face makes recovery from the prone state an unappealing course of action.
Equipment[]
Leather Vest Level X armor |
A thick leather vest of unexceptional quality. |
Armor |
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Abilities[]
Boot to the Face Passive |
"... and stay down!" |
Passive ✦ Martial |
Effect: You may make an unarmed attack of opportunity. |
Concussive Blows Passive |
"Aim for the head!" |
Passive ✦ Martial, Daze |
Effect: When making an attack, you can decide whether a solid hit will deal full damage or will deal regular damage but daze its target. |
Shifty Utility |
"Surround 'im!" |
At-will ✦ Martial, Movement |
Effect: Shift one tile. |
Beatdown Attack |
"Now you're gonna get it!" |
Recharge 6+ ✦ Martial, Prone |
Hit: 1[W]-4 damage, and the target is knocked prone. |
[Show/hide] Creatures v - t - e [Show/hide] |
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The creatures of Panoulis and its elemental planes |
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Archer ▪ Bandit ▪ City guard ▪ Warlock |
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Green ▪ Pixie ▪ White ▪ Charcoal ▪ Red ▪ Blue ▪ Purple ▪ Ice ▪ Brown ▪ Obsidian |
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Chimera ▪ Bobbit ▪ Griffin ▪ Hippogriff ▪ Manticore ▪ Naramat ▪ Pummeler ▪ Sasquatch ▪ Sluggut ▪ Stixi ▪ Sphinx ▪ Wyvern ▪ Wolfwalker ▪ Wolpertinger |
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Other |
Star Titan |