City guard
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Combat stats |
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Offense: 5 |
Hit die: d6 |
HP: 30 |
Evasion: 5 |
Speed: 6 |
Size: 1 |
Initiative: 5 |
City guards are enforcers of city laws who are commonly charged with the apprehension of petty criminals or service as protectors of an important (or at least wealthy) figure. Usually, they have little training and/or aren't the sorts of people who belong in positions in power, and so these guards are notorious for taking pleasure in the more violent aspects of their profession or backing down from any fight that isn't a sure victory. In some cities, bribery of the city guard is also a problem.
Behavior[]
Guards who are guarding someone will possess the ability Warden's Duty, which they will use whenever someone makes a melee attack against the person they're guarding if within range.
All other guards will possess Pummel, which they will use at the first possible opportunity. Spear shove can be used to knock a foe off a ledge or to set up Pummel.
Other than these abilities, guards simply use basic attacks and tactics.
Equipment[]
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Iron shield Shield |
A sturdy but heavy iron shield. |
Armor ✦ Shield |
This item requires 5 Strength to equip. |
Abilities[]
Guards possess Warden's Duty if they are guarding someone and Pummel otherwise.
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Spear shove Utility |
With both hands on your spear, you use the handle to shove a foe hard. |
Recharge ✦ Recharge 3+, Prone |
Hit: Your foe is knocked 1 tile away from you and knocked prone. |
Solid hit: 1[W] damage. This damage is not affected by the solid hit. |
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Star Titan |