A weapon is an instrument designed to be used by one being to inflict damage onto another being. Most weapons are made from metal and wood.
Common types of weapons[]
The following table describes the properties of many common types of weapons. Other types of weapons may be invented.
| Weapon type | Hit die | Acc. mod. | Range | Keywords |
|---|---|---|---|---|
| Club | 1d6 | +1 | 1 | Strong, One-handed |
| Dagger | 1d4 | +1 | 1, 5 | Cunning, Thrown, One-handed |
| Javelin | 1d6 | +1 | 10 | Strong, Thrown, Main-handed |
| Mace | 1d8 | +0 | 1 | Mighty, Main-handed, Carbon |
| Spear | 1d8 | +0 | 1 | Prowessed, Main-handed |
| Greatclub | 2d4 | +0 | 1 | Strong, Two-handed |
| Morning Star | 1d10 | -1 | 1 | Mighty, Two-handed |
| Quarterstaff | 1d8 | +0 | 1 | Cunning, Two-handed |
| Battleaxe | 1d10 | -1 | 1 | Strong, Main-handed |
| Handaxe | 1d6 | +1 | 1, 5 | Strong, One-handed |
| Longsword | 1d8 | +0 | 1 | Prowessed, Main-handed |
| Scimitar | 1d8 | +0 | 1 | Dextrous, Main-handed |
| Short sword | 1d6 | +1 | 1 | Prowessed, One-handed |
| Throwing hammer | 1d6 | +1 | 1, 5 | Strong, Thrown, One-handed |
| Warhammer | 1d10 | -1 | 1 | Mighty, Main-handed |
| War pick | 1d8 | +0 | 1 | Prowessed, Main-handed |
| Falchion | 2d4 | +0 | 1 | Prowessed, Main-handed |
| Glaive | 2d4 | +0 | 2 | Prowessed, Two-handed |
| Greataxe | 2d6 | -1 | 1 | Strong, Two-handed |
| Greatsword | 1d12 | -1 | 1 | Mighty, Two-handed |
| Halberd | 1d10 | -1 | 2 | Prowessed, Two-handed |
| Longspear | 1d10 | -1 | 2 | Prowessed, Two-handed |
| Maul | 2d6 | -1 | 1 | Strong, Two-handed, Lead |
| Bastard sword | 1d10 | -1 | 1 | Prowessed, Main-handed |
| Katar | 1d6 | +1 | 1 | Cunning, One-handed |
| Rapier | 1d8 | +0 | 1 | Dextrous, Main-handed |
| Hand crossbow | 1d6 | +1 | 10 | Dextrous, Main-handed |
| Sling | 1d6 | +1 | 10 | Dextrous, Two-handed |
| Crossbow | 1d8 | +0 | 15 | Dextrous, Main-handed |
| Repeater | 1d6 | +1 | 15 | Dextrous, Main-handed |
| Longbow | 1d10 | -1 | 20 | Prowessed, Two-handed |
| Shortbow | 1d8 | +0 | 15 | Dextrous, Two-handed |
| Shuriken | 1d4 | +2 | 6 | Thrown, Cunning, Main-handed |
| [Unarmed] | 1d4 | +1 | 1 | Prowessed |
| [Improvised weapon] | 1d4 | +0 | 1, 5 | * |
*Keywords of improvised weapons to be assigned at the DM's discretion
Exotic types of weapons[]
Exotic weapons require training to be used properly, or they will impose a -1 accuracy penalty. Certain exotic weapons are capable of inflicting damage to the untrained wielder when missing an attack.
| Weapon type | Hit die | Accuracy modifier | Range | Keywords |
|---|---|---|---|---|
| Urumi | 2d4 | +0 | ? | |
| Sickle | 1d6 | +1 | 1 | Dextrous, One-handed |
| Scythe | 2d4 | +0 | 2 | Cunning, Two-handed |
| Flail | 1d10 | -1 | 1 | Prowessed, Main-handed |
| Spiked chain | 2d4 | +0 | 2 | Prowessed, Two-handed |
| Heavy flail | 2d6 | -1 | 1 | Prowessed, Two-handed |
Weapon keywords[]
- Main article: List of weapon keywords